Forráskód Böngészése

added missing timestamps to bottoms

Casey DeLorme 10 éve
szülő
commit
ac5e73bb48
2 módosított fájl, 4 hozzáadás és 0 törlés
  1. 2 0
      src/projects/level6.md
  2. 2 0
      src/projects/staticmd.md

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src/projects/level6.md

@@ -37,3 +37,5 @@ I would like to implement byte-by-byte comparison for a more detailed approach t
 I already worked to separate the code into its own library folder, but in the future I want to separate that as its own repository, then import and use it with both a cli and gui implementation.  This would allow something like `level6-sdl` to provide a graphical interface, stacked ontop of the same source as the cli implementation.
 
 I would like to use more detailed comparison methods against images, videos, and audio.  Algorithms that identify key-points in similar files, and can draw conclusions such as altered contrast, brightness, cropping, rotation, etc and still manage to match similar items.  These small changes may barely be visible in the files themselves but would cause hash or byte comparison to fail.
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+##### _written on 2014-12-22_

+ 2 - 0
src/projects/staticmd.md

@@ -38,3 +38,5 @@ While my original concept was to avoid configuration files, I am seeing where th
 I've been fond of reading about game development lately, and came across [gameprogrammingpatterns.com/](http://gameprogrammingpatterns.com/), which was written using markdown.  This is primarily because the best practices we use in our field today so greatly conflict with game developments version of best practices where performance far outweighs the value of things like object-oriented-design.
 
 Another great resource I found was [the golang book](http://www.golang-book.com/), which is also written in markdown.  I find great beauty in the simplest of aesthetics, and this is a perfect example of that.
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+##### _written on 2014-12-22_